Iphone VoIP = Truphone

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While most iPhone users are stuck with an iBrickthis morning as Apple’ servers can’t complete the last step of the upgrade process, those of us smart enough to take the unofficial upgrade route 24 hours ago are happily trying out new App Store Apps. This morning I turned my iPhone into a VoIP phone by installing the new Truphone iPhone app ( Truphone company profile).

One of the iPhone 2.0 restrictions that is unfortunate is the fact that VoIP applications aren’t allowed to use the cell/data connection - all that 3G bandwidth could be put to great use. But VoIP apps are allowed on the phone and can use Wifi when it’s available.

While at first it seems that the fact these apps can’t tap into the 3G stream is a real problem, in fact even the allowed activity, VoIP over Wifi, is extremely useful. For example - AT&T mobile coverage at my house/office is very bad, so I rarely use my iPhone for calls there. Instead I just pick up my landline (which is a Vonage VoIP phone). With VoIP over Wifi I can still use my mobile phone to make calls.

I installed the Truphone app this morning and registered online. Calls to any landline anywhere in the world are just 6 cents per minute, and you get a $4 credit to start when you first download the app. Truphone accesses your contact list to allow for one click calls in the same way as normal calls. The differences you’ll notice v. normal cell calls: you must have a Wifi connection to make calls, you can’t receive calls, if a normal voice call comes in your Truphone call is immediately terminated (this really sucks), you can’t use the speakerphone and your “favorite” numbers aren’t imported.

In fact the sound is Excellent 

Mobile Web Takes Control

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Wait. Scroll. Scroll. Tap-tap. Wait. Wait. For many years, that was the typical experience of someone surfing the Web using a mobile phone or PDA, at least in the U.S. Although some content  providers offered stripped-down versions of their sites specially designed for mobile users, most did not, and reading a page designed to be viewed on a PC on the small screen was about as much fun as sitting in a dark room reading a newspaper by flashlight.Today, the mobile Web environment is in a period of rapid change, thanks in no small part to Apple’s iPhone. From the phone’s introduction in June, 2007, through March, 2008, 5.4 million iPhones have sold, and to date developers have created more than 17,000 sites or “Web applications” optimized for the device.

But this isn’t a story about the iPhone, per se; it’s a story about designing for the mobile Web. The iPhone was just a catalyst of sorts, bringing buzz, investors, and new technology to the sector. As a result, the mobile Web design and customer experience bar has been raised.

“Mobile Web used to be WAP,” says Matt Murphy, a partner at Kleiner Perkins Caufield Byers, the venture capital firm that has started a $100 million “iFund” to develop applications for the iPhone. “Now you have a real browser and a real device. The iPhone is a game-changer.”

“From a design experience perspective, it’s changing the way people view the Web and the value of the mobile Web,” says Kelly Goto, the founder and CEO of San Francisco-based GotoDesign.

Pre-iPhone, says Cameron Moll, principal interaction designer at LDS Church and author of the influential e-book Mobile Web Design, companies typically took one of four approaches to the mobile Web: 1] do nothing and let mobile users scroll their way around sites designed for PC viewing; 2] streamline sites by removing images and styling, making them more manageable for mobile devices; 3] use stylesheets, a tool that allows developers to create different versions of a Web site for different devices; or 4] create an entirely different second site, optimized for mobile users.